Games, apps, and side projects

Hi, I'm Kyle.

I build games and small software projects, mostly because I enjoy figuring out how they work. This site is where I keep the finished builds, web versions, and notes in one place.

Recently

Latest projects

The things I've been spending the most time on lately.

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Ninth Tide

An original deduction and time-loop strategy game built around reading patterns, managing limited information, and trying to prevent a bad outcome before the loop resets.

View Ninth Tide →
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Book App

A reading-along utility that listens to audio playing on a device and shows a live word-by-word transcription in a compact overlay.

View Book App →
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Finger My Phone

A small iPhone app for making quick group decisions with a finger chooser, spinner, and prize wheel.

View Finger My Phone →

A few favorites

Selected projects

Some of the game projects I've enjoyed working on the most.

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Service

A digital board game project with desktop and browser builds, built in Godot with a native rules layer.

View Service →
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Leaving Earth

A personal digital implementation project focused on making the game's planning, calculations, and bookkeeping easier to manage on a computer.

View Leaving Earth →
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GIPF Project

A digital implementation of the abstract strategy game GIPF, including computer opponents and desktop and web builds.

View GIPF Project →

About

I make things in my spare time.

Most of what ends up here starts as something I wanted to use, play, or understand better. Some projects turn into full applications; others are just experiments that went far enough to be worth keeping.

I keep the site intentionally straightforward. If a project has a downloadable build or a browser version, the project page should take you directly to it.

Contact

Questions, bugs, or project notes?

Email is the easiest way to reach me. Most of my public code is also on GitHub.