Ninth Tide
An original deduction and time-loop strategy game built around reading patterns, managing limited information, and trying to prevent a bad outcome before the loop resets.
View Ninth Tide →Games, apps, and side projects
I build games and small software projects, mostly because I enjoy figuring out how they work. This site is where I keep the finished builds, web versions, and notes in one place.
Recently
The things I've been spending the most time on lately.
An original deduction and time-loop strategy game built around reading patterns, managing limited information, and trying to prevent a bad outcome before the loop resets.
View Ninth Tide →A reading-along utility that listens to audio playing on a device and shows a live word-by-word transcription in a compact overlay.
View Book App →A small iPhone app for making quick group decisions with a finger chooser, spinner, and prize wheel.
View Finger My Phone →A few favorites
Some of the game projects I've enjoyed working on the most.
A digital board game project with desktop and browser builds, built in Godot with a native rules layer.
View Service →A personal digital implementation project focused on making the game's planning, calculations, and bookkeeping easier to manage on a computer.
View Leaving Earth →A digital implementation of the abstract strategy game GIPF, including computer opponents and desktop and web builds.
View GIPF Project →Browse
Everything is split into a few broad sections so it's easy to find a specific build.
About
Most of what ends up here starts as something I wanted to use, play, or understand better. Some projects turn into full applications; others are just experiments that went far enough to be worth keeping.
I keep the site intentionally straightforward. If a project has a downloadable build or a browser version, the project page should take you directly to it.
Contact
Email is the easiest way to reach me. Most of my public code is also on GitHub.